/*This config is an expansion on the theme of 'tunnel vision', I added the cornering effect using the exp function, and some trig to decide where on the screen it goes. The colouring is a variation on that of the yellow alert config.
	Comments, etc. to sheepy_boyy@hotmail.com*/

Durn="1.2",


C0="200*(exp(dt)/2.5 -1)",
C1="(1.3+ 1.7*dt) * .49",
C2="3-3*dt",


D0="( clip( C1 * fft(s) ) )^C2",



B0="cos(.2 * t )",
B1="sin(.2 * t )",

B2="sin(t/7) + B0",
B3="cos(t/7) + B1",

CamX="753",
CamY="7 * B2",
CamZ="7 * B3",

CmLX="20",
CmLY="20",
CmLZ="0",

CUpX="0",
CUpY="sin( B1 )",
CUpZ="cos( B0 )",

X="900 * dt",
Y="sin(6.2831853 * s) * 25 + B2 * C0",
Z="cos(6.2831853 * s) * 25 + B3 * C0",

B4=".7+ .3*(sin(t/7.33))",
B5=".7+ .3*cos(6.29*sin(t/5.12))",
B6=".7+.3*sin(t/3.64)",

R="B4*d0",
G="B5*d0",
B="B6*d0",



ConL=1,ConB=2,

LWdt="2",


widt=350,heig=350,

Scal="500",

Pers="150",

Vers=40


/*

Durn="1.2",

D0="(clip(fft(s)*(1.3+ 1.7*dt)/4.5))^(3-3*dt)",

D1="cos(t/5)",
D2="sin(t/5)",
D3="200*(exp(dt)/2.5 -1)",

D4="(sin(t/7)+d1)",
D5="(cos(t/7)+d2)",

CamX="753",
CamY="7*d4",
CamZ="7*d5",

CmLX="20",
CmLY="20",
CmLZ="0",
CUpX="0",
CUpY="sin(d2)",
CUpZ="cos(d1)",

X="900 * dt",
Y="sin(6.2831853 * s)* 25 + d4 * d3",
Z="cos(6.2831853 * s) * 25 + d5 * d3",



R="(.7+ .3*(sin(t/7.33)))*d0",
G="(.7+ .3*cos(6.29*sin(t/5.12)))*d0",
B="(.7+.3*sin(t/3.64))*d0",

LvlR="0",
LvlG="0",
LvlB="0",

ConL=1,ConB=2,

LWdt="2",


widt=350,heig=350,

Scal="500",

Pers="150",

Vers=40

*/